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	<id>https://www.tibiawiki.com.br/index.php?action=history&amp;feed=atom&amp;title=Melee</id>
	<title>Melee - Histórico de revisão</title>
	<link rel="self" type="application/atom+xml" href="https://www.tibiawiki.com.br/index.php?action=history&amp;feed=atom&amp;title=Melee"/>
	<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melee&amp;action=history"/>
	<updated>2026-05-13T19:32:51Z</updated>
	<subtitle>Histórico de revisões para esta página neste wiki</subtitle>
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	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=395457&amp;oldid=prev</id>
		<title>JovicXD em 03h38min de 13 de junho de 2023</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=395457&amp;oldid=prev"/>
		<updated>2023-06-13T03:38:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 03h38min de 13 de junho de 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Linha 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Distância|Armas de distância]], [[rods]], [[wands]], [[runas]] e [[magias]] NÃO são qualificadas como melee, uma vez que podem ser usadas como ataques a distância.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Distância|Armas de distância]], [[rods]], [[wands]], [[runas]] e [[magias]] NÃO são qualificadas como melee, uma vez que podem ser usadas como ataques a distância.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee, na maioria das vezes, causam [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dano Físico&lt;/del&gt;|dano físico]]. Podem causar dano mágico quando usada alguma arma [[Encantamento|encantada]], como [[Icy Knight Axe]], por exemplo.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee, na maioria das vezes, causam [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical Damage&lt;/ins&gt;|dano físico]]. Podem causar dano mágico quando usada alguma arma [[Encantamento|encantada]], como [[Icy Knight Axe]], por exemplo.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância ou confiam plenamente em suas habilidades mágicas, como um [[Warlock]]. Por outro lado, é a fonte principal de dano para criaturas que não têm tantas habilidades mágicas ou simplesmente têm força bruta de sobra, como um [[Juggernaut]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância ou confiam plenamente em suas habilidades mágicas, como um [[Warlock]]. Por outro lado, é a fonte principal de dano para criaturas que não têm tantas habilidades mágicas ou simplesmente têm força bruta de sobra, como um [[Juggernaut]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JovicXD</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=152968&amp;oldid=prev</id>
		<title>Mi em 21h35min de 26 de junho de 2015</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=152968&amp;oldid=prev"/>
		<updated>2015-06-26T21:35:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 21h35min de 26 de junho de 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Linha 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Melee nada mais é do que um combate corpo&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;a&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;corpo. No Tibia &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;isto &lt;/del&gt;pode ser &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acompanhado &lt;/del&gt;com [[espadas]], [[machados]], [[clavas]], ou você pode usar suas [[Fist Fighting|próprias mãos]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Melee nada mais é do que um combate corpo a corpo. No Tibia&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;pode ser &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feito &lt;/ins&gt;com [[espadas]], [[machados]], [[clavas]], ou você pode usar suas [[Fist Fighting|próprias mãos]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Distância|Armas de distância]], [[rods]], [[wands]], [[runas]] e [[magias]] NÃO são qualificadas como melee, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desde &lt;/del&gt;que &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eles possam &lt;/del&gt;ser &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usados &lt;/del&gt;como ataques &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de &lt;/del&gt;distância.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Distância|Armas de distância]], [[rods]], [[wands]], [[runas]] e [[magias]] NÃO são qualificadas como melee, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uma vez &lt;/ins&gt;que &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;podem &lt;/ins&gt;ser &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usadas &lt;/ins&gt;como ataques &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;distância.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee na maioria das vezes causam [[Dano Físico|dano físico]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, apenas causam &lt;/del&gt;dano mágico quando &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usado &lt;/del&gt;alguma arma [[Encantamento|encantada]] como [[Icy Knight Axe]] por exemplo.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;na maioria das vezes&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;causam [[Dano Físico|dano físico]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Podem causar &lt;/ins&gt;dano mágico quando &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usada &lt;/ins&gt;alguma arma [[Encantamento|encantada]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;como [[Icy Knight Axe]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;por exemplo.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância ou confiam plenamente em suas habilidades mágicas como um [[Warlock]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, por &lt;/del&gt;outro lado é a fonte principal de dano para criaturas que não têm tantas habilidades mágicas ou simplesmente &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sobram &lt;/del&gt;força bruta como &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;em &lt;/del&gt;um [[Juggernaut]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância ou confiam plenamente em suas habilidades mágicas&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;como um [[Warlock]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Por &lt;/ins&gt;outro lado&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;é a fonte principal de dano para criaturas que não têm tantas habilidades mágicas ou simplesmente &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;têm &lt;/ins&gt;força bruta &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;de sobra, &lt;/ins&gt;como um [[Juggernaut]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saber &lt;/del&gt;os fatores &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do &lt;/del&gt;modo de batalha (7 para [[Full Attack]], 5 para [[Balance]], 3 para [[Full Defence]])&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;ataque da arma &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e a &lt;/del&gt;[[skill|habilidade]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;da &lt;/del&gt;arma &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usada &lt;/del&gt;(sword skill, club skill &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e &lt;/del&gt;axe skill).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;você deve &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;considerar &lt;/ins&gt;os &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seguintes &lt;/ins&gt;fatores&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# O &lt;/ins&gt;modo de batalha (7 para [[Full Attack]], 5 para [[Balance]], 3 para [[Full Defence]])&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# O poder de &lt;/ins&gt;ataque da arma&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;# A &lt;/ins&gt;[[skill|habilidade]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;que o jogador tem com aquela categoria de &lt;/ins&gt;arma (sword skill, club skill &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ou &lt;/ins&gt;axe skill).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Attack]] e com skill 60 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;o &lt;/del&gt;hit máximo será de 7 * 36 * 60 / 100 = 151 (onde: '''7''' é o fator do Full &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Atack&lt;/del&gt;, '''36''' é o ataque da [[Bright Sword]], '''60''' é o &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skill da arma (&lt;/del&gt;sword skill&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) (e &lt;/del&gt;'''100''' é o fator que se divide para chegar ao resultado correto). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;Também pode ser escrito como 0.07*36*60&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) . Então &lt;/del&gt;o &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jogo vai escolher um número qualquer &lt;/del&gt;entre 0 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/del&gt;151&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Esse &lt;/del&gt;dano &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vai &lt;/del&gt;ser reduzido pelo &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[shielding]] e pela [[armor]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Attack]] e com skill 60&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. O &lt;/ins&gt;hit máximo será de 7 * 36 * 60 / 100 = 151 (onde: '''7''' é o fator do Full &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attack&lt;/ins&gt;, '''36''' é o ataque da [[Bright Sword]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e &lt;/ins&gt;'''60''' é o sword skill&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;'''100''' é o fator que se divide para chegar ao resultado correto). Também pode ser escrito como 0.07*36*60&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; o resultado deste cálculo indica que &lt;/ins&gt;o &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;valor do dano pode variar &lt;/ins&gt;entre 0 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e &lt;/ins&gt;151&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, contudo o &lt;/ins&gt;dano &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pode &lt;/ins&gt;ser reduzido pelo &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;potencial de defesa do oponente&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mi</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=129583&amp;oldid=prev</id>
		<title>177.193.117.229: calculo errado? ou eu estou errado?   Ass: Kmico</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=129583&amp;oldid=prev"/>
		<updated>2014-01-29T22:55:17Z</updated>

		<summary type="html">&lt;p&gt;calculo errado? ou eu estou errado?   Ass: Kmico&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 22h55min de 29 de janeiro de 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Linha 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (7 para [[Full Attack]], 5 para [[Balance]], 3 para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (7 para [[Full Attack]], 5 para [[Balance]], 3 para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Attack]] e com skill 60 o hit máximo será de 7 * 36 * 60 / 100 = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;108 &lt;/del&gt;(onde: '''7''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.07*36*60) . Então o jogo vai escolher um número qualquer entre 0 - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;108&lt;/del&gt;. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Attack]] e com skill 60 o hit máximo será de 7 * 36 * 60 / 100 = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;151 &lt;/ins&gt;(onde: '''7''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.07*36*60) . Então o jogo vai escolher um número qualquer entre 0 - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;151&lt;/ins&gt;. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>177.193.117.229</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=127810&amp;oldid=prev</id>
		<title>Cuelo em 00h13min de 8 de dezembro de 2013</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=127810&amp;oldid=prev"/>
		<updated>2013-12-08T00:13:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 00h13min de 8 de dezembro de 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Linha 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Distância|Armas de distância]], [[rods]], [[wands]], [[runas]] e [[magias]] NÃO são qualificadas como melee, desde que eles possam ser usados como ataques de distância.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Distância|Armas de distância]], [[rods]], [[wands]], [[runas]] e [[magias]] NÃO são qualificadas como melee, desde que eles possam ser usados como ataques de distância.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''sempre'' &lt;/del&gt;causam [[Dano Físico]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;na maioria das vezes &lt;/ins&gt;causam [[Dano Físico&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|dano físico&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, apenas causam dano mágico quando usado alguma arma [[Encantamento|encantada]] como [[Icy Knight Axe]] por exemplo&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ou confiam plenamente em suas habilidades mágicas como um [[Warlock]], por outro lado é a fonte principal de dano para criaturas que não têm tantas habilidades mágicas ou simplesmente sobram força bruta como em um [[Juggernaut]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (7 para [[Full Attack]], 5 para [[Balance]], 3 para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (7 para [[Full Attack]], 5 para [[Balance]], 3 para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Attack]] e com skill 60 o hit máximo será de 7 * 36 * 60 / 100 = 108 (onde: '''7''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.07*36*60) . Então o jogo vai escolher um número qualquer entre 0 - 108. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Attack]] e com skill 60 o hit máximo será de 7 * 36 * 60 / 100 = 108 (onde: '''7''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.07*36*60) . Então o jogo vai escolher um número qualquer entre 0 - 108. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cuelo</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=112710&amp;oldid=prev</id>
		<title>Sanosuke'Matheus em 14h49min de 30 de maio de 2013</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=112710&amp;oldid=prev"/>
		<updated>2013-05-30T14:49:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 14h49min de 30 de maio de 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Linha 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Melee nada mais é do que um combate corpo-a-corpo. No Tibia isto pode ser acompanhado com [[espadas]], [[machados]], [[clavas]], ou você pode usar suas [[Fist Fighting|próprias mãos]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Melee nada mais é do que um combate corpo-a-corpo. No Tibia isto pode ser acompanhado com [[espadas]], [[machados]], [[clavas]], ou você pode usar suas [[Fist Fighting|próprias mãos]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Distância|Armas de distância]], [[rods]], [[wands]], [[runas]] e [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spells|&lt;/del&gt;magias]] NÃO são qualificadas como melee, desde que eles possam ser usados como ataques de distância.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Distância|Armas de distância]], [[rods]], [[wands]], [[runas]] e [[magias]] NÃO são qualificadas como melee, desde que eles possam ser usados como ataques de distância.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee ''sempre'' causam [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical Damage|&lt;/del&gt;Dano Físico]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee ''sempre'' causam [[Dano Físico]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (7 para [[Full &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Atack&lt;/del&gt;]], 5 para [[Balance]], 3 para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (7 para [[Full &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attack&lt;/ins&gt;]], 5 para [[Balance]], 3 para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Attack]] e com skill 60 o hit máximo será de 7 * 36 * 60 / 100 = 108 (onde: '''7''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.07*36*60) . Então o jogo vai escolher um número qualquer entre 0 - 108. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Attack]] e com skill 60 o hit máximo será de 7 * 36 * 60 / 100 = 108 (onde: '''7''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.07*36*60) . Então o jogo vai escolher um número qualquer entre 0 - 108. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sanosuke'Matheus</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=112709&amp;oldid=prev</id>
		<title>Sanosuke'Matheus em 14h48min de 30 de maio de 2013</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=112709&amp;oldid=prev"/>
		<updated>2013-05-30T14:48:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 14h48min de 30 de maio de 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Linha 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Melee nada mais é do que um combate corpo-a-corpo. No Tibia isto pode ser acompanhado com [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sword Weapons|&lt;/del&gt;espadas]], [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Axe Weapons|&lt;/del&gt;machados]], [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Club Weapons|&lt;/del&gt;clavas]], ou você pode usar suas [[Fist Fighting|próprias mãos]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Melee nada mais é do que um combate corpo-a-corpo. No Tibia isto pode ser acompanhado com [[espadas]], [[machados]], [[clavas]], ou você pode usar suas [[Fist Fighting|próprias mãos]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Distance Weapons&lt;/del&gt;|Armas de distância]], [[rods]], [[wands]], [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Runes|&lt;/del&gt;runas]] e [[Spells|magias]] NÃO são qualificadas como melee, desde que eles possam ser usados como ataques de distância.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Distância&lt;/ins&gt;|Armas de distância]], [[rods]], [[wands]], [[runas]] e [[Spells|magias]] NÃO são qualificadas como melee, desde que eles possam ser usados como ataques de distância.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee ''sempre'' causam [[Physical Damage|Dano Físico]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee ''sempre'' causam [[Physical Damage|Dano Físico]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Linha 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (7 para [[Full Atack]], 5 para [[Balance]], 3 para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (7 para [[Full Atack]], 5 para [[Balance]], 3 para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Atack&lt;/del&gt;]] e com skill 60 o hit máximo será de 7 * 36 * 60 / 100 = 108 (onde: '''7''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.07*36*60) . Então o jogo vai escolher um número qualquer entre 0 - 108. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attack&lt;/ins&gt;]] e com skill 60 o hit máximo será de 7 * 36 * 60 / 100 = 108 (onde: '''7''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.07*36*60) . Então o jogo vai escolher um número qualquer entre 0 - 108. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sanosuke'Matheus</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=105582&amp;oldid=prev</id>
		<title>Sanosuke'Matheus: Bot: Mudanças triviais</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=105582&amp;oldid=prev"/>
		<updated>2013-02-04T12:59:37Z</updated>

		<summary type="html">&lt;p&gt;Bot: Mudanças triviais&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 12h59min de 4 de fevereiro de 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Linha 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Melee nada mais é do que um combate corpo-a-corpo. No Tibia isto pode ser acompanhado com [[Sword Weapons|espadas]], [[Axe Weapons|machados]], [[Club Weapons|clavas]], ou você pode usar suas [[Fist Fighting|próprias mãos]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Melee nada mais é do que um combate corpo-a-corpo. No Tibia isto pode ser acompanhado com [[Sword Weapons|espadas]], [[Axe Weapons|machados]], [[Club Weapons|clavas]], ou você pode usar suas [[Fist Fighting|próprias mãos]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Distance Weapons|Armas de distância]], [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rods|&lt;/del&gt;rods]], [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wands|&lt;/del&gt;wands]], [[Runes|runas]] e [[Spells|magias]] NÃO são qualificadas como melee, desde que eles possam ser usados como ataques de distância.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Distance Weapons|Armas de distância]], [[rods]], [[wands]], [[Runes|runas]] e [[Spells|magias]] NÃO são qualificadas como melee, desde que eles possam ser usados como ataques de distância.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee ''sempre'' causam [[Physical Damage|Dano Físico]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ataques de melee ''sempre'' causam [[Physical Damage|Dano Físico]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sanosuke'Matheus</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=23976&amp;oldid=prev</id>
		<title>Strenght of War em 19h00min de 4 de julho de 2011</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=23976&amp;oldid=prev"/>
		<updated>2011-07-04T19:00:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 19h00min de 4 de julho de 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Linha 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9 &lt;/del&gt;para [[Full Atack]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7 &lt;/del&gt;para [[Balance]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/del&gt;para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7 &lt;/ins&gt;para [[Full Atack]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/ins&gt;para [[Balance]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 &lt;/ins&gt;para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Atack]] e com skill 60 o hit máximo será de &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9 &lt;/del&gt;* 36 * 60 / 100 = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;194,4 &lt;/del&gt;(onde: '''&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9&lt;/del&gt;''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;09&lt;/del&gt;*36*60) . Então o jogo vai escolher um número qualquer entre 0 - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;194&lt;/del&gt;. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Atack]] e com skill 60 o hit máximo será de &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7 &lt;/ins&gt;* 36 * 60 / 100 = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;108 &lt;/ins&gt;(onde: '''&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/ins&gt;''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;07&lt;/ins&gt;*36*60) . Então o jogo vai escolher um número qualquer entre 0 - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;108&lt;/ins&gt;. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Strenght of War</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=23973&amp;oldid=prev</id>
		<title>Dwarfizinhu em 18h13min de 4 de julho de 2011</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=23973&amp;oldid=prev"/>
		<updated>2011-07-04T18:13:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 18h13min de 4 de julho de 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Linha 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (9 para [[Full Atack]], 7 para [[Balance]], 5 para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (9 para [[Full Atack]], 7 para [[Balance]], 5 para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Atack]] e com skill 60 o hit máximo será de 9 * 36 * 60 / 100 = 194,4 (onde: '''9''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.09*36*60) . Então o jogo vai escolher um número qualquer entre 0 - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;108&lt;/del&gt;. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Atack]] e com skill 60 o hit máximo será de 9 * 36 * 60 / 100 = 194,4 (onde: '''9''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.09*36*60) . Então o jogo vai escolher um número qualquer entre 0 - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;194&lt;/ins&gt;. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dwarfizinhu</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=23972&amp;oldid=prev</id>
		<title>Dwarfizinhu em 18h12min de 4 de julho de 2011</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Melee&amp;diff=23972&amp;oldid=prev"/>
		<updated>2011-07-04T18:12:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 18h12min de 4 de julho de 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Linha 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Em alguns casos, o melee attack é o mais fraco de alguns monstros, principalmente daqueles que usam o ataque a distância.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7 &lt;/del&gt;para [[Full Atack]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/del&gt;para [[Balance]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 &lt;/del&gt;para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Para calcular o dano máximo com uma arma você deve saber os fatores do modo de batalha (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9 &lt;/ins&gt;para [[Full Atack]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7 &lt;/ins&gt;para [[Balance]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/ins&gt;para [[Full Defence]]), ataque da arma e a [[skill|habilidade]] da arma usada (sword skill, club skill e axe skill).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Atack]] e com skill 60 o hit máximo será de &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7 &lt;/del&gt;* 36 * 60 / 100 = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;108 &lt;/del&gt;(onde: '''&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;7&lt;/del&gt;''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;07&lt;/del&gt;*36*60) . Então o jogo vai escolher um número qualquer entre 0 - 108. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Por exemplo: uma pessoa está usando uma [[Bright Sword]] no modo [[Full Atack]] e com skill 60 o hit máximo será de &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9 &lt;/ins&gt;* 36 * 60 / 100 = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;194,4 &lt;/ins&gt;(onde: '''&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;9&lt;/ins&gt;''' é o fator do Full Atack, '''36''' é o ataque da [[Bright Sword]], '''60''' é o skill da arma (sword skill) (e '''100''' é o fator que se divide para chegar ao resultado correto). (Também pode ser escrito como 0.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;09&lt;/ins&gt;*36*60) . Então o jogo vai escolher um número qualquer entre 0 - 108. Esse dano vai ser reduzido pelo [[shielding]] e pela [[armor]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dwarfizinhu</name></author>
	</entry>
</feed>