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	<id>https://www.tibiawiki.com.br/index.php?action=history&amp;feed=atom&amp;title=Charging_System</id>
	<title>Charging System - Histórico de revisão</title>
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	<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;action=history"/>
	<updated>2026-05-08T15:41:55Z</updated>
	<subtitle>Histórico de revisões para esta página neste wiki</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=422922&amp;oldid=prev</id>
		<title>JovicXD em 19h57min de 17 de março de 2025</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=422922&amp;oldid=prev"/>
		<updated>2025-03-17T19:57:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;amp;diff=422922&amp;amp;oldid=422834&quot;&gt;Mostrar alterações&lt;/a&gt;</summary>
		<author><name>JovicXD</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=422834&amp;oldid=prev</id>
		<title>JovicXD: JovicXD moveu Charging para Charging System (redirecionamento suprimido)</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=422834&amp;oldid=prev"/>
		<updated>2025-03-14T23:55:04Z</updated>

		<summary type="html">&lt;p&gt;JovicXD moveu &lt;a href=&quot;/index.php?title=Charging&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Charging (página inexistente)&quot;&gt;Charging&lt;/a&gt; para &lt;a href=&quot;/wiki/Charging_System&quot; title=&quot;Charging System&quot;&gt;Charging System&lt;/a&gt; (redirecionamento suprimido)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 23h55min de 14 de março de 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;pt-BR&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(Sem diferença)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>JovicXD</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=210431&amp;oldid=prev</id>
		<title>Sanosuke'Matheus em 05h35min de 15 de setembro de 2018</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=210431&amp;oldid=prev"/>
		<updated>2018-09-15T05:35:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 05h35min de 15 de setembro de 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Linha 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{deprecated&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}{{futureupdate}}{{Updates|ultimo=11.45|atual=11.60|proximo=futuro&lt;/del&gt;}}&amp;lt;/noinclude&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{deprecated}}&amp;lt;/noinclude&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DASH|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Essa atualização foi implementada no [[Summer Update 2016|Update de verão &lt;/del&gt;de &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2016]] e &lt;/del&gt;foi &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unificada &lt;/del&gt;com o [[Imbuing System]] no [[Summer Update 2017|Update de verão de 2017]].}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DASH|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''Nota:''' Esse método &lt;/ins&gt;de &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;encantamento &lt;/ins&gt;foi &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unificado &lt;/ins&gt;com o [[Imbuing System]] no [[Summer Update 2017|Update de verão de 2017]].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Charging era uma melhoria disponível para todas as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vocações&lt;/del&gt;, com duração temporária. Para [[encantamento|carregar]] uma [[arma]], era necessário procurar [[Yana]], que concedia a melhoria de três formas possíveis: '''duração do efeito''', '''chance de ocorrência do efeito''' e '''intensidade'''.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''&lt;/ins&gt;Charging&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'' &lt;/ins&gt;era uma melhoria disponível para todas as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;armas&lt;/ins&gt;, com duração temporária. Para [[encantamento|carregar]] uma [[arma]], era necessário procurar [[Yana]], que concedia a melhoria de três formas possíveis: '''duração do efeito''', '''chance de ocorrência do efeito''' e '''intensidade'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As melhorias também variavam de acordo com a arma entregue para [[Yana]] carregar.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As melhorias também variavam de acordo com a arma entregue para [[Yana]] carregar.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Critical Hit ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Critical Hit ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essa melhoria estava disponível para as armas do tipo Mayhem. Quando a arma &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;está &lt;/del&gt;carregada, o personagem equipado com ela &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tem &lt;/del&gt;chances de aumentar o valor do seu dano. A arma &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recebe &lt;/del&gt;aumento na chance de [[hit]] crítico e de dar hit críticos de valor extra. Ou seja, você &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tem &lt;/del&gt;uma chance x% de causar y% de dano adicional.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essa melhoria estava disponível para as armas do tipo Mayhem. Quando a arma &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;estava &lt;/ins&gt;carregada, o personagem equipado com ela &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tinha &lt;/ins&gt;chances de aumentar o valor do seu dano. A arma &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recebia &lt;/ins&gt;aumento na chance de [[hit]] crítico e de dar hit críticos de valor extra. Ou seja, você &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tinha &lt;/ins&gt;uma chance x% de causar y% de dano adicional.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Hit Points Leech ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Hit Points Leech ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essa melhoria estava disponível para as armas do tipo Remedy. Quando a arma &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;está &lt;/del&gt;carregada, o personagem equipado com ela &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tem &lt;/del&gt;chances de roubar [[hit points|vida]] do oponente, de acordo com o dano causado e com a porcentagem de''life leech'' que a arma &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recebeu &lt;/del&gt;(5%, 10% ou 25%).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essa melhoria estava disponível para as armas do tipo Remedy. Quando a arma &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;estava &lt;/ins&gt;carregada, o personagem equipado com ela &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tinha &lt;/ins&gt;chances de roubar [[hit points|vida]] do oponente, de acordo com o dano causado e com a porcentagem de''life leech'' que a arma &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recebia &lt;/ins&gt;(5%, 10% ou 25%).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mana Leech ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Mana Leech ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essa melhoria estava disponível para as armas do tipo Carving. Quando a arma &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;está &lt;/del&gt;carregada, o personagem equipado com ela &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tem &lt;/del&gt;chances de conseguir mana, de acordo com o dano causado e com a porcentagem de ''mana leech'' que a arma &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recebeu &lt;/del&gt; (3%, 5% or 8%).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Essa melhoria estava disponível para as armas do tipo Carving. Quando a arma &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;estava &lt;/ins&gt;carregada, o personagem equipado com ela &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tinha &lt;/ins&gt;chances de conseguir mana, de acordo com o dano causado e com a porcentagem de ''mana leech'' que a arma &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recebia &lt;/ins&gt; (3%, 5% or 8%).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Os itens também interferiam no dano causado por [[spells]] e [[runes|runas]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Os itens também interferiam no dano causado por [[spells]] e [[runes|runas]].  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Era possível aumentar a potência da carga até três vezes. O custo era de 5 Gold Tokens para Charge, 10 Gold Tokens para Heavily Charge e 15 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://www.tibiawiki.com.br/wiki/Gold_Token &lt;/del&gt;Gold Tokens&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;] &lt;/del&gt;para Overcharge. Armas com Overcharge tinham grande risco de quebrarem&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. came with a fairly high breaking risk&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Era possível aumentar a potência da carga até três vezes. O custo era de 5 Gold Tokens para Charge, 10 Gold Tokens para Heavily Charge e 15 Gold Tokens para Overcharge. Armas com Overcharge tinham grande risco de quebrarem.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l81&quot;&gt;Linha 81:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Wand of Mayhem]] || [[Arquivo:Wand of Mayhem.gif]] || [[Arquivo:Wand of Mayhem (Charged).gif]] || [[Arquivo:Wand of Mayhem (Heavily Charged).gif]] || [[Arquivo:Wand of Mayhem (Overcharged).gif]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Wand of Mayhem]] || [[Arquivo:Wand of Mayhem.gif]] || [[Arquivo:Wand of Mayhem (Charged).gif]] || [[Arquivo:Wand of Mayhem (Heavily Charged).gif]] || [[Arquivo:Wand of Mayhem (Overcharged).gif]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Wand of Remedy]] || [[Arquivo:Wand of Remedy.gif]] || [[Arquivo:Wand of Remedy (Charged).gif]] || [[Arquivo:Wand of Remedy (Heavily Charged).gif]] || [[Arquivo:Wand of Remedy (Overcharged).gif]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|| &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Wand of Remedy]] || [[Arquivo:Wand of Remedy.gif]] || [[Arquivo:Wand of Remedy (Charged).gif]] || [[Arquivo:Wand of Remedy (Heavily Charged).gif]] || [[Arquivo:Wand of Remedy (Overcharged).gif]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{DASH|Nota: Algumas armas serão unificadas, como as [[Rod of Mayhem]], [[Rod of Carving]] e[[Rod of Remedy]], que virarão a mesma arma, a qual será chamada Rod of Destruction.}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sanosuke'Matheus</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=198069&amp;oldid=prev</id>
		<title>Tatonha em 20h01min de 23 de novembro de 2017</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=198069&amp;oldid=prev"/>
		<updated>2017-11-23T20:01:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 20h01min de 23 de novembro de 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Linha 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{deprecated}}&amp;lt;/noinclude&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{deprecated&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}{{futureupdate}}{{Updates|ultimo=11.45|atual=11.60|proximo=futuro&lt;/ins&gt;}}&amp;lt;/noinclude&amp;gt;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DASH|Essa atualização foi implementada no [[Summer Update 2016|Update de verão de 2016]] e foi unificada com o [[Imbuing System]] no [[Summer Update 2017|Update de verão de 2017]].}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DASH|Essa atualização foi implementada no [[Summer Update 2016|Update de verão de 2016]] e foi unificada com o [[Imbuing System]] no [[Summer Update 2017|Update de verão de 2017]].}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tatonha</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=198061&amp;oldid=prev</id>
		<title>Tatonha em 19h17min de 23 de novembro de 2017</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=198061&amp;oldid=prev"/>
		<updated>2017-11-23T19:17:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 19h17min de 23 de novembro de 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l84&quot;&gt;Linha 84:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 84:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DASH|Nota: Algumas armas serão unificadas, como as [[Rod of Mayhem]], [[Rod of Carving]] e[[Rod of Remedy]], que virarão a mesma arma, a qual será chamada Rod of Destruction&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.]]&lt;/del&gt;.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DASH|Nota: Algumas armas serão unificadas, como as [[Rod of Mayhem]], [[Rod of Carving]] e[[Rod of Remedy]], que virarão a mesma arma, a qual será chamada Rod of Destruction.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tatonha</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=198060&amp;oldid=prev</id>
		<title>Tatonha em 19h16min de 23 de novembro de 2017</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=198060&amp;oldid=prev"/>
		<updated>2017-11-23T19:16:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 19h16min de 23 de novembro de 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot;&gt;Linha 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Wand of Remedy]] || [[Arquivo:Wand of Remedy.gif]] || [[Arquivo:Wand of Remedy (Charged).gif]] || [[Arquivo:Wand of Remedy (Heavily Charged).gif]] || [[Arquivo:Wand of Remedy (Overcharged).gif]] ||  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| [[Wand of Remedy]] || [[Arquivo:Wand of Remedy.gif]] || [[Arquivo:Wand of Remedy (Charged).gif]] || [[Arquivo:Wand of Remedy (Heavily Charged).gif]] || [[Arquivo:Wand of Remedy (Overcharged).gif]] ||  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{DASH|Nota: Algumas armas serão unificadas, como as [[Rod of Mayhem]], [[Rod of Carving]] e[[Rod of Remedy]], que virarão a mesma arma, a qual será chamada Rod of Destruction.]].}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tatonha</name></author>
	</entry>
	<entry>
		<id>https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=198057&amp;oldid=prev</id>
		<title>Tatonha: Criou página com '&lt;noinclude&gt;{{deprecated}}&lt;/noinclude&gt;  {{DASH|Essa atualização foi implementada no Update de verão de 2016 e foi unificada com o Imbuing System n...'</title>
		<link rel="alternate" type="text/html" href="https://www.tibiawiki.com.br/index.php?title=Charging_System&amp;diff=198057&amp;oldid=prev"/>
		<updated>2017-11-23T19:04:17Z</updated>

		<summary type="html">&lt;p&gt;Criou página com &amp;#039;&amp;lt;noinclude&amp;gt;{{deprecated}}&amp;lt;/noinclude&amp;gt;  {{DASH|Essa atualização foi implementada no &lt;a href=&quot;/wiki/Summer_Update_2016&quot; class=&quot;mw-redirect&quot; title=&quot;Summer Update 2016&quot;&gt;Update de verão de 2016&lt;/a&gt; e foi unificada com o &lt;a href=&quot;/wiki/Imbuing_System&quot; class=&quot;mw-redirect&quot; title=&quot;Imbuing System&quot;&gt;Imbuing System&lt;/a&gt; n...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{deprecated}}&amp;lt;/noinclude&amp;gt; &lt;br /&gt;
{{DASH|Essa atualização foi implementada no [[Summer Update 2016|Update de verão de 2016]] e foi unificada com o [[Imbuing System]] no [[Summer Update 2017|Update de verão de 2017]].}}&lt;br /&gt;
&lt;br /&gt;
Charging era uma melhoria disponível para todas as vocações, com duração temporária. Para [[encantamento|carregar]] uma [[arma]], era necessário procurar [[Yana]], que concedia a melhoria de três formas possíveis: '''duração do efeito''', '''chance de ocorrência do efeito''' e '''intensidade'''.&lt;br /&gt;
As melhorias também variavam de acordo com a arma entregue para [[Yana]] carregar.&lt;br /&gt;
&lt;br /&gt;
== Critical Hit ==&lt;br /&gt;
Essa melhoria estava disponível para as armas do tipo Mayhem. Quando a arma está carregada, o personagem equipado com ela tem chances de aumentar o valor do seu dano. A arma recebe aumento na chance de [[hit]] crítico e de dar hit críticos de valor extra. Ou seja, você tem uma chance x% de causar y% de dano adicional.&lt;br /&gt;
&lt;br /&gt;
== Hit Points Leech ==&lt;br /&gt;
Essa melhoria estava disponível para as armas do tipo Remedy. Quando a arma está carregada, o personagem equipado com ela tem chances de roubar [[hit points|vida]] do oponente, de acordo com o dano causado e com a porcentagem de''life leech'' que a arma recebeu (5%, 10% ou 25%).&lt;br /&gt;
&lt;br /&gt;
== Mana Leech ==&lt;br /&gt;
Essa melhoria estava disponível para as armas do tipo Carving. Quando a arma está carregada, o personagem equipado com ela tem chances de conseguir mana, de acordo com o dano causado e com a porcentagem de ''mana leech'' que a arma recebeu  (3%, 5% or 8%).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Os itens também interferiam no dano causado por [[spells]] e [[runes|runas]]. &lt;br /&gt;
&lt;br /&gt;
Era possível aumentar a potência da carga até três vezes. O custo era de 5 Gold Tokens para Charge, 10 Gold Tokens para Heavily Charge e 15 [https://www.tibiawiki.com.br/wiki/Gold_Token Gold Tokens] para Overcharge. Armas com Overcharge tinham grande risco de quebrarem. came with a fairly high breaking risk.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Nome !! Item !! Charged !! Heavily Charged !! Overcharged&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe of Carving]] || [[Arquivo:Axe of Carving.gif]] || [[Arquivo:Axe of Carving (Charged).gif]] || [[Arquivo:Axe of Carving (Heavily Charged).gif]] || [[Arquivo:Axe of Carving (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe of Mayhem]] || [[Arquivo:Axe of Mayhem.gif]] || [[Arquivo:Axe of Mayhem (Charged).gif]] || [[Arquivo:Axe of Mayhem (Heavily Charged).gif]] || [[Arquivo:Axe of Mayhem (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Axe of Remedy]] || [[Arquivo:Axe of Remedy.gif]] || [[Arquivo:Axe of Remedy (Charged).gif]] || [[Arquivo:Axe of Remedy (Heavily Charged).gif]] || [[Arquivo:Axe of Remedy (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade of Carving]] || [[Arquivo:Blade of Carving.gif]] || [[Arquivo:Blade of Carving (Charged).gif]] || [[Arquivo:Blade of Carving (Heavily Charged).gif]] || [[Arquivo:Blade of Carving (Overcharged).gif]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Blade of Mayhem]] || [[Arquivo:Blade of Mayhem.gif]] || [[Arquivo:Blade of Mayhem (Charged).gif]] || [[Arquivo:Blade of Mayhem (Heavily Charged).gif]] || [[Arquivo:Blade of Mayhem (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade of Remedy]] || [[Arquivo:Blade of Remedy.gif]] || [[Arquivo:Blade of Remedy (Charged).gif]] || [[Arquivo:Blade of Remedy (Heavily Charged).gif]] || [[Arquivo:Blade of Remedy (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow of Carving]] || [[Arquivo:Bow of Carving.gif]] || [[Arquivo:Bow of Carving (Charged).gif]] || [[Arquivo:Bow of Carving (Heavily Charged).gif]] || [[Arquivo:Bow of Carving (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow of Mayhem]] || [[Arquivo:Bow of Mayhem.gif]] || [[Arquivo:Bow of Mayhem (Charged).gif]] || [[Arquivo:Bow of Mayhem (Heavily Charged).gif]] || [[Arquivo:Bow of Mayhem (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow of Remedy]] || [[Arquivo:Bow of Remedy.gif]] || [[Arquivo:Bow of Remedy (Charged).gif]] || [[Arquivo:Bow of Remedy (Heavily Charged).gif]] || [[Arquivo:Bow of Remedy (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper of Carving]] || [[Arquivo:Chopper of Carving.gif]] || [[Arquivo:Chopper of Carving (Charged).gif]] || [[Arquivo:Chopper of Carving (Heavily Charged).gif]] || [[Arquivo:Chopper of Carving (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper of Mayhem]] || [[Arquivo:Chopper of Mayhem.gif]] || [[Arquivo:Chopper of Mayhem (Charged).gif]] || [[Arquivo:Chopper of Mayhem (Heavily Charged).gif]] || [[Arquivo:Chopper of Mayhem (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chopper of Remedy]] || [[Arquivo:Chopper of Remedy.gif]] || [[Arquivo:Chopper of Remedy (Charged).gif]] || [[Arquivo:Chopper of Remedy (Heavily Charged).gif]] || [[Arquivo:Chopper of Remedy (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbow of Carving]] || [[Arquivo:Crossbow of Carving.gif]] || [[Arquivo:Crossbow of Carving (Charged).gif]] || [[Arquivo:Crossbow of Carving (Heavily Charged).gif]] || [[Arquivo:Crossbow of Carving (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbow of Mayhem]] || [[Arquivo:Crossbow of Mayhem.gif]] || [[Arquivo:Crossbow of Mayhem (Charged).gif]] || [[Arquivo:Crossbow of Mayhem (Heavily Charged).gif]] || [[Arquivo:Crossbow of Mayhem (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbow of Remedy]] || [[Arquivo:Crossbow of Remedy.gif]] || [[Arquivo:Crossbow of Remedy (Charged).gif]] || [[Arquivo:Crossbow of Remedy (Heavily Charged).gif]] || [[Arquivo:Crossbow of Remedy (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer of Carving]] || [[Arquivo:Hammer of Carving.gif]] || [[Arquivo:Hammer of Carving (Charged).gif]] || [[Arquivo:Hammer of Carving (Heavily Charged).gif]] || [[Arquivo:Hammer of Carving (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer of Mayhem]] || [[Arquivo:Hammer of Mayhem.gif]] || [[Arquivo:Hammer of Mayhem (Charged).gif]] || [[Arquivo:Hammer of Mayhem (Heavily Charged).gif]] || [[Arquivo:Hammer of Mayhem (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer of Remedy]] || [[Arquivo:Hammer of Remedy.gif]] || [[Arquivo:Hammer of Remedy (Charged).gif]] || [[Arquivo:Hammer of Remedy (Heavily Charged).gif]] || [[Arquivo:Hammer of Remedy (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace of Carving]] || [[Arquivo:Mace of Carving.gif]] || [[Arquivo:Mace of Carving (Charged).gif]] || [[Arquivo:Mace of Carving (Heavily Charged).gif]] || [[Arquivo:Mace of Carving (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace of Mayhem]] || [[Arquivo:Mace of Mayhem.gif]] || [[Arquivo:Mace of Mayhem (Charged).gif]] || [[Arquivo:Mace of Mayhem (Heavily Charged).gif]] || [[Arquivo:Mace of Mayhem (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace of Remedy]] || [[Arquivo:Mace of Remedy.gif]] || [[Arquivo:Mace of Remedy (Charged).gif]] || [[Arquivo:Mace of Remedy (Heavily Charged).gif]] || [[Arquivo:Mace of Remedy (Overcharged).gif]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of Carving]] || [[Arquivo:Rod of Carving.gif]] || [[Arquivo:Rod of Carving (Charged).gif]] || [[Arquivo:Rod of Carving (Heavily Charged).gif]] || [[Arquivo:Rod of Carving (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of Mayhem]] || [[Arquivo:Rod of Mayhem.gif]] || [[Arquivo:Rod of Mayhem (Charged).gif]] || [[Arquivo:Rod of Mayhem (Heavily Charged).gif]] || [[Arquivo:Rod of Mayhem (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of Remedy]] || [[Arquivo:Rod of Remedy.gif]] || [[Arquivo:Rod of Remedy (Charged).gif]] || [[Arquivo:Rod of Remedy (Heavily Charged).gif]] || [[Arquivo:Rod of Remedy (Overcharged).gif]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Slayer of Carving]] || [[Arquivo:Slayer of Carving.gif]] || [[Arquivo:Slayer of Carving (Charged).gif]] || [[Arquivo:Slayer of Carving (Heavily Charged).gif]] || [[Arquivo:Slayer of Carving (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slayer of Mayhem]] || [[Arquivo:Slayer of Mayhem.gif]] || [[Arquivo:Slayer of Mayhem (Charged).gif]] || [[Arquivo:Slayer of Mayhem (Heavily Charged).gif]] || [[Arquivo:Slayer of Mayhem (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slayer of Remedy]] || [[Arquivo:Slayer of Remedy.gif]] || [[Arquivo:Slayer of Remedy (Charged).gif]] || [[Arquivo:Slayer of Remedy (Heavily Charged).gif]] || [[Arquivo:Slayer of Remedy (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wand of Carving]] || [[Arquivo:Wand of Carving.gif]] || [[Arquivo:Wand of Carving (Charged).gif]] || [[Arquivo:Wand of Carving (Heavily Charged).gif]] || [[Arquivo:Wand of Carving (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wand of Mayhem]] || [[Arquivo:Wand of Mayhem.gif]] || [[Arquivo:Wand of Mayhem (Charged).gif]] || [[Arquivo:Wand of Mayhem (Heavily Charged).gif]] || [[Arquivo:Wand of Mayhem (Overcharged).gif]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wand of Remedy]] || [[Arquivo:Wand of Remedy.gif]] || [[Arquivo:Wand of Remedy (Charged).gif]] || [[Arquivo:Wand of Remedy (Heavily Charged).gif]] || [[Arquivo:Wand of Remedy (Overcharged).gif]] || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tatonha</name></author>
	</entry>
</feed>